The horizontal and vertical explosions leave tunnels of exactly 3-block width, allowing you to chain multiple together for quick and efficient tunnels. It is also a good idea to build these tunnels around areas of interest, such as the Jungle or the player's base.Īn effective way of digging these tunnels quickly due to the minimum 3-block width is using the Scarab Bomb. If you have not or chosen not to cover any top side grass that may grow thorns, make sure to at least leave 5-7 blocks sticking out from the tunnel's sides to prevent spread from thorns that may grow over the tunnel. Another critical step is placing non-corruptible blocks (such as wood, hay, dungeon bricks, etc.) over or replacing any exposed top sides of corrupt/crimson/jungle grass within 6 blocks of the tunnel's edges and along the floor of the tunnel, as well as any exposed bottom sides of any grass type along the ceilings of your tunnels to prevent thorns & vines. The simplest step, and often the first, is to dig a tunnel 3-6 blocks wide completely surrounding the areas. Prior to entering Hardmode, it is recommended to contain the existing areas of the Evil Biome. Defeating Plantera slows the overall spread speed by 50%.Īlthough near identical in spread there are a few key differences between the three, being the Corruption's inability to spread by foliage, crimson grass's inability to resist conversion from hallowed grass, and the Hallow's inability to spread through the jungle, the last of which is particularly notable for preventing permanent Jungle destruction.Īn example of shafts able to contain a patch of Hallow from spreading. Whilst Corruption and Crimson spread slowly and only via grass and thorny bushes during pre-Hardmode, they spread very aggressively and to a multitude of different blocks once the Wall of Flesh has been defeated. For a detailed differentiation of all spread mechanics, see biome spread.
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